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Think Like A Game Designer: Matt Fantastic

Think Like A Game Designer: Matt Fantastic

by Justin Gary | Mar 1, 2023 | Gaming, Philosophy, Publishing, Show Notes

Matt is easily the most punk rock game designer I’ve ever interviewed, and it’s no wonder because their professional life is rooted in collectivism, art, nerdery, social justice, and DIY punk rock. He is the Creative Director of Forever Stoked Creative, a studio they...
Think Like A Game Designer: Isaac Vega

Think Like A Game Designer: Isaac Vega

by Justin Gary | Jan 31, 2023 | Business, Elements of Good Design, Gaming, Publishing, Show Notes, Uncategorized

Isaac Vega has been designing board games for over a decade. Isaac has sold over 500,000 copies of his games worldwide and is an award-winning designer. He co-founded Rose Gauntlet Entertainment and is the designer of the hit game Dead of Winter. There are so many...
Think Like a Game Designer: Sean K. Reynolds

Think Like a Game Designer: Sean K. Reynolds

by Justin Gary | Jan 10, 2023 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes

Sean K. Reynolds is a prolific writer and game designer who’s worked on hundreds of supplements for various RPGs, including Dungeons & Dragons. Sean and I met years ago when we were both working for Upper Deck, where Sean was an IP developer. From there, he left...
Think Like a Game Designer: John D. Clair

Think Like a Game Designer: John D. Clair

by Justin Gary | Sep 27, 2022 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes

John D. Clair is the designer of Mystic Vale, which was awarded the ORIGINS Award and Gamer’s Choice award in 2017. His other titles include Downfall, Rumble Pie, Custom Heroes, Space Base, and Edge of Darkness. He is a fantastic designer with a lot of wisdom to...
Think Like a Game Designer: Luke Peterschmidt

Think Like a Game Designer: Luke Peterschmidt

by Justin Gary | Jul 27, 2022 | Business, Design Fundamentals, Gaming, Show Notes

Luke has done a lot of incredible work as a game designer, working on indie games like Miskatonic School for Girls all the way up to massive games like Bakugan. He’s worked for a lot of awesome companies (Games Workshop, AEG, SpinMaster, Wizards of the Coast) in a...
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