by Justin Gary | Jan 6, 2021 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
This week on Think Like A Game Designer Podcast I interview Wright Bagwell: Wright Bagwell started his career by designing mods for Quake. He is the CEO and co-founder of Outpost Games. He was the design director of the Farmville franchise at Zynga. Prior to that, he...
by Justin Gary | Jan 4, 2021 | Uncategorized
Just in time for the New Year, I’m excited to announce something that I’ve been working on behind the scenes for a little while now. It’s a two week challenge that could change your life forever… For more than 10 years I’ve been immersed in the world of self...
by Justin Gary | Dec 9, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
This week on the Think Like A Game Designer Podcast is Devin Low: Devin Low is an award-winning designer who’s worked on some of the most popular games in the world. He was the head developer of Magic: The Gathering, and the lead designer of Legendary: The Marvel...
by Justin Gary | Nov 12, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Ryan Sutherland is one of the top up-and-coming game designers in the industry and lucky for me, he works at Stone Blade. Ryan was one of the lead designers on the newest expansion to Shards of Infinity, called Shadow of Salvation. In this episode, we speak about his...
by Justin Gary | Oct 29, 2020 | Business, Elements of Good Design, Gaming, Publishing, Show Notes
Today I speak with Liz Spain from Lone Shark Games. Liz entered the game industry through the unusual path of fashion and costume design. Liz tells the remarkable story of designing, producing, and successfully kickstarting her first game, Incredible Expeditions:...