Design Journal

Think like A Game Designer Podcast: Wright Bagwell

This week on Think Like A Game Designer Podcast I interview Wright Bagwell: Wright Bagwell started his career by designing mods for Quake. He is the CEO and co-founder of Outpost Games. He was the design director of the Farmville franchise at Zynga. Prior to that, he...

Quality Questions Challenge

Just in time for the New Year, I’m excited to announce something that I’ve been working on behind the scenes for a little while now. It's a two week challenge that could change your life forever… For more than 10 years I’ve been immersed in the world of self...

Think Like A Game Designer Podcast: Rob Daviau

Rob Daviau pioneered the legacy game genre, starting with Risk: Legacy. In addition, he’s worked with a variety of beloved titles: Star Wars, Axis & Allies, Pandemic, Betrayal at House on The Hill, just to name a few. In this episode, we go into detail about...

Think like A Game Designer Podcast: Devin Low

This week on the Think Like A Game Designer Podcast is Devin Low: Devin Low is an award-winning designer who’s worked on some of the most popular games in the world. He was the head developer of Magic: The Gathering, and the lead designer of Legendary: The Marvel...

Think Like A Game Designer Podcast: Matt Place

Matt and I both started our careers as Magic Pro Players. Since then he’s garnered more experience in digital trading card games than anyone I know. Matt has worked for Wizards of the Coast, Dire Wolf, and Blizzard on games including Magic Online, Hearthstone, and...

Think Like A Game Designer Podcast: Ryan Sutherland

Ryan Sutherland is one of the top up-and-coming game designers in the industry and lucky for me, he works at Stone Blade. Ryan was one of the lead designers on the newest expansion to Shards of Infinity, called Shadow of Salvation. In this episode, we speak about his...

Think Like A Game Designer Podcast: Liz Spain

Today I speak with Liz Spain from Lone Shark Games. Liz entered the game industry through the unusual path of fashion and costume design. Liz tells the remarkable story of designing, producing, and successfully kickstarting her first game, Incredible Expeditions:...

Think Like A Game Designer Podcast: Michael Gnade

Michael Gnade is the founder and lead designer at Rock Manor Games. He started his career in games with Indie Game Magazine, writing and reporting about the newest games from independent creators. Inspired by Ascension, Michael developed Brass Empire, which he created...

Think Like A Game Designer Podcast: James Ernest

In this episode, I speak with James Ernest, founder of Cheapass Games, a company that I absolutely love. Check out the episode here: Cheapass was founded on the principle that you don't need to spend a lot of money to make great games, and it is a message that still...

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