by Justin Gary | May 9, 2023 | Ascension, Business, Design Fundamentals, Elements of Good Design, Motivation, Show Notes
As a member of the Stone Blade team, I’ve had the pleasure of working alongside Gary Arant since the company’s earliest days. Gary has played a crucial role in every game we’ve ever made, including Ascension, Ascension Tactics, Shards of Infinity,...
by Justin Gary | Mar 29, 2023 | Uncategorized
Jamey Stegmaier is the CEO of Stonemaier Games and the creator of games such as Scythe and Viticulture. He is a prolific content creator and thought leader in the Kickstarter and game design space, who’s spent years making videos and writing articles on nearly every...
by Justin Gary | Mar 1, 2023 | Gaming, Philosophy, Publishing, Show Notes
Matt is easily the most punk rock game designer I’ve ever interviewed, and it’s no wonder because their professional life is rooted in collectivism, art, nerdery, social justice, and DIY punk rock. He is the Creative Director of Forever Stoked Creative, a studio they...
by Justin Gary | Jan 31, 2023 | Business, Elements of Good Design, Gaming, Publishing, Show Notes, Uncategorized
Isaac Vega has been designing board games for over a decade. Isaac has sold over 500,000 copies of his games worldwide and is an award-winning designer. He co-founded Rose Gauntlet Entertainment and is the designer of the hit game Dead of Winter. There are so many...
by Justin Gary | Jan 10, 2023 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Sean K. Reynolds is a prolific writer and game designer who’s worked on hundreds of supplements for various RPGs, including Dungeons & Dragons. Sean and I met years ago when we were both working for Upper Deck, where Sean was an IP developer. From there, he left...