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Think Like A Game Designer Podcast: Tim Fowers

Think Like A Game Designer Podcast: Tim Fowers

by Justin Gary | Feb 3, 2021 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes

Tim Fowers is the punk rocker of game design. A purely independent tabletop and digital game developer, who distributes his games directly, rather than using big publishers and standard distribution channels. This allows Tim to stand out as a master of indy game...

Think Like A Game Designer Podcast: Monte Cook

by Justin Gary | Jan 29, 2021 | Ascension, Elements of Good Design, Gaming, Show Notes, Uncategorized

Monte Cook is a legend among roleplaying game designers. Monte has worked on hundreds of roleplaying products. He is probably best known for his work on the 3rd Edition of Dungeons & Dragons, Planescape, Ptolus, and Arcana Evolved. In addition, his own games...
Think like A Game Designer Podcast: Wright Bagwell

Think like A Game Designer Podcast: Wright Bagwell

by Justin Gary | Jan 6, 2021 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes

This week on Think Like A Game Designer Podcast I interview Wright Bagwell: Wright Bagwell started his career by designing mods for Quake. He is the CEO and co-founder of Outpost Games. He was the design director of the Farmville franchise at Zynga. Prior to that, he...
Think Like A Game Designer Podcast: Rob Daviau

Think Like A Game Designer Podcast: Rob Daviau

by Justin Gary | Dec 23, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes

Rob Daviau pioneered the legacy game genre, starting with Risk: Legacy. In addition, he’s worked with a variety of beloved titles: Star Wars, Axis & Allies, Pandemic, Betrayal at House on The Hill, just to name a few. In this episode, we go into detail about...
Think like A Game Designer Podcast: Devin Low

Think like A Game Designer Podcast: Devin Low

by Justin Gary | Dec 9, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes

This week on the Think Like A Game Designer Podcast is Devin Low: Devin Low is an award-winning designer who’s worked on some of the most popular games in the world. He was the head developer of Magic: The Gathering, and the lead designer of Legendary: The Marvel...
Think Like A Game Designer Podcast: Ryan Sutherland

Think Like A Game Designer Podcast: Ryan Sutherland

by Justin Gary | Nov 12, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Show Notes

Ryan Sutherland is one of the top up-and-coming game designers in the industry and lucky for me, he works at Stone Blade. Ryan was one of the lead designers on the newest expansion to Shards of Infinity, called Shadow of Salvation. In this episode, we speak about his...
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