by Justin Gary | Sep 27, 2023 | Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Show Notes
Reiner Knizia — Systems for Publishing 700+ Games, Crafting Profound Gameplay from Simple Rules, Innovations in Scoring and Auction Systems, and The Joy of Tabletop Gaming (#52) Join us in this episode as we chat with the legendary Reiner Knizia, the mastermind behind...
by Justin Gary | Sep 5, 2023 | Business, Design Fundamentals, Elements of Good Design, Show Notes, Uncategorized
Stefan’s journey in game design has been nothing short of exceptional. Hailing from Supercell, the creative force behind hits like Hay Day and Clash of Clans, Stefan’s career has defied genre boundaries. As a Game Designer on the Clash Royale team at...
by Justin Gary | Jun 13, 2023 | Business, Design Fundamentals, Elements of Good Design, Show Notes
Soren Johnson is a legend in the gaming industry. He was one of the designers on Civilization III and the lead designer for Civilization IV at Firaxis Games. He co-founded his own company called Mohawk Games. As the studio’s founder and lead designer, he aimed...
by Justin Gary | May 9, 2023 | Ascension, Business, Design Fundamentals, Elements of Good Design, Motivation, Show Notes
As a member of the Stone Blade team, I’ve had the pleasure of working alongside Gary Arant since the company’s earliest days. Gary has played a crucial role in every game we’ve ever made, including Ascension, Ascension Tactics, Shards of Infinity,...
by Justin Gary | Jan 10, 2023 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Sean K. Reynolds is a prolific writer and game designer who’s worked on hundreds of supplements for various RPGs, including Dungeons & Dragons. Sean and I met years ago when we were both working for Upper Deck, where Sean was an IP developer. From there, he left...
by Justin Gary | Dec 7, 2022 | Business, Design Fundamentals, Elements of Good Design, Gaming, Show Notes, Uncategorized
Ben Brode worked for Blizzard for 15 years, working his way up from a low-level position to become one of the lead designers of the monstrously successful game Hearthstone. He is now the Chief Creative Officer at his own game studio called Second Dinner, which created...