by Justin Gary | May 27, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Publishing, Show Notes
Think Like A Game Designer: Tom Lehmann Tom Lehmann is a former economist, programmer, and game publisher turned full-time game designer. He’s the creator of Race for the Galaxy and has created expansions for games like Pandemic and St. Petersburg. Today we discuss...
by Justin Gary | May 8, 2020 | Uncategorized
As with most of the world, I am sheltering-in-place while essential workers brave exposure to the COVID-19 virus. I am humbled and grateful to everyone out there risking their lives to save others. Beyond my admiration for essential care workers, I also feel for those...
by Justin Gary | May 5, 2020 | Design Fundamentals, Elements of Good Design, Publishing
Released almost 5 years ago, my book Think Like A Game Designer captured everything I learned in my twenty years designing games. But did you know there is a lost chapter I never printed? It’s something I’d originally written to add to the book, but had to cut it to...
by Justin Gary | Apr 30, 2020 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Keith Baker is a renowned game designer and storyteller. He was the creator of the D&D setting Ebberon and Gloom. He has traveled the world creating and running Story based games. If you’re into role-playing games like D&D or any other story-driven games...