The Fundamental Building Blocks of Games

Every game is built on the foundation of resources, victory conditions, and player interaction.  I discussed the principles behind these here, but today I want to go into some more specific examples and categories of each.   Mix and match these systems (or add your...

The 3 Key Questions of Core Engine Design

We are back with a deep dive into Collectible Game Core Engine Design. For an overview of collectible game design, click here. Core Engine Design is the starting point for building collectible games, and it can be intimidating to try and build a system with so many...

The 5 Phases of Collectible Game Design

  For anyone who wants to design a collectible game, this is the series for you. Whether you want to make a collectible card game, miniatures game, or if you just want to add collectible components into your designs, these principles are here to guide you. What...

The Four Greatest Lessons Learned From Gaming

This post has been modified and updated on steemit! You can learn so much from games. In fact, gaming is compelling to us precisely because it teaches us. Games provides a safe training ground to learn the skills we need in life without risking real danger.  After...

Self Discovery

I’ve spent a lot of time trying to figure out who I really am.  As a philosophy major in college, I engaged in esoteric discussions about the nature of identity, meaning, and reality.  Lately, my thinking has been on a far more personal and practical level.  How...