by Justin Gary | Nov 12, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Ryan Sutherland is one of the top up-and-coming game designers in the industry and lucky for me, he works at Stone Blade. Ryan was one of the lead designers on the newest expansion to Shards of Infinity, called Shadow of Salvation. In this episode, we speak about his...
by Justin Gary | Oct 29, 2020 | Business, Elements of Good Design, Gaming, Publishing, Show Notes
Today I speak with Liz Spain from Lone Shark Games. Liz entered the game industry through the unusual path of fashion and costume design. Liz tells the remarkable story of designing, producing, and successfully kickstarting her first game, Incredible Expeditions:...
by Justin Gary | Oct 22, 2020 | Gaming, Publishing, Show Notes
Michael Gnade is the founder and lead designer at Rock Manor Games. He started his career in games with Indie Game Magazine, writing and reporting about the newest games from independent creators. Inspired by Ascension, Michael developed Brass Empire, which he created...
by Justin Gary | Oct 1, 2020 | Elements of Good Design, Gaming, Philosophy, Show Notes
In this episode, I speak with James Ernest, founder of Cheapass Games, a company that I absolutely love. Check out the episode here: Cheapass was founded on the principle that you don’t need to spend a lot of money to make great games, and it is a message that...
by Justin Gary | Sep 10, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Publishing, Show Notes
Elan Lee is the creator of Exploding Kittens, the most-backed game in Kickstarter history, by number of backers. He started as an intern at Industrial Light and Magic, working on Star Wars Episode I, before moving on to working with legendary game designer Jordan...