by Justin Gary | Aug 5, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
This week we have a huge episode of Think Like A Game Designer Podcast because we have the legendary Game Designer, Richard Garfield. Richard is the creator of Magic: The Gathering, KeyForge, Netrunner, Vampire: The Eternal Struggle, Battletech(CCG) and a lot more. He...
by Justin Gary | Jul 19, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
This week we have an exciting episode of Think Like A Game Designer Podcast this week because we have Isaac Childres; if you play board games you likely know this name already. Isaac Childres is the creator of Gloomhaven and Frosthaven. Gloomhaven is the #1 rated...
by Justin Gary | Jul 8, 2020 | Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
This week we’re traveling into the future with the legendary designer of Shadowrun and Battletech: Jordan Weisman. I’ve looked up to Jordan Weisman for years. He is a revolutionary storyteller, game designer, and entrepreneur. He created legendary titles like...
by Justin Gary | Jun 9, 2020 | Ascension, Design Fundamentals, Elements of Good Design, Gaming, Publishing
Think Like A Game Designer: Eric Lang Eric Lang is a legendary game designer who has created more games that I’ve personally enjoyed than almost anyone. Just to name a few Eric designed: The Game of Thrones Card Game, Quarriors, and Blood Rage. He’s launched several...
by Justin Gary | May 27, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Publishing, Show Notes
Think Like A Game Designer: Tom Lehmann Tom Lehmann is a former economist, programmer, and game publisher turned full-time game designer. He’s the creator of Race for the Galaxy and has created expansions for games like Pandemic and St. Petersburg. Today we discuss...