by Justin Gary | Nov 12, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Ryan Sutherland is one of the top up-and-coming game designers in the industry and lucky for me, he works at Stone Blade. Ryan was one of the lead designers on the newest expansion to Shards of Infinity, called Shadow of Salvation. In this episode, we speak about his...
by Justin Gary | Oct 29, 2020 | Business, Elements of Good Design, Gaming, Publishing, Show Notes
Today I speak with Liz Spain from Lone Shark Games. Liz entered the game industry through the unusual path of fashion and costume design. Liz tells the remarkable story of designing, producing, and successfully kickstarting her first game, Incredible Expeditions:...
by Justin Gary | Oct 22, 2020 | Gaming, Publishing, Show Notes
Michael Gnade is the founder and lead designer at Rock Manor Games. He started his career in games with Indie Game Magazine, writing and reporting about the newest games from independent creators. Inspired by Ascension, Michael developed Brass Empire, which he created...
by Justin Gary | Oct 1, 2020 | Elements of Good Design, Gaming, Philosophy, Show Notes
In this episode, I speak with James Ernest, founder of Cheapass Games, a company that I absolutely love. Check out the episode here: Cheapass was founded on the principle that you don’t need to spend a lot of money to make great games, and it is a message that...
by Justin Gary | Sep 2, 2020 | Business, Gaming, Philosophy, Show Notes
This week on the Think Like A Game Designer Podcast is the incredible Satine Phoenix: Satine Phoenix is the first non-game designer on our podcast, but she is an icon in the gaming industry. Satine is a professional Dungeon Master and storytelling coach who supports...