by Justin Gary | Jan 13, 2022 | Business, Elements of Good Design, Gaming, Publishing, Show Notes
Alan Gerding is responsible for one of the highlights of my game design career, which we discuss in the first part of the podcast. He is a psychology professor and game designer who co-owns Tuesday Knight Games with his best friend. He is the designer of the recently...
by Justin Gary | Sep 2, 2021 | Design Fundamentals, Elements of Good Design, Gaming, Uncategorized
SolForge Fusion began more than a decade ago when Richard Garfield and I met at the PAX Dev conference. Richard is the legendary game designer who created Magic: the Gathering, a game that changed my life. In 1997, I won the Magic US National Championship. My winnings...
by Justin Gary | Oct 22, 2020 | Gaming, Publishing, Show Notes
Michael Gnade is the founder and lead designer at Rock Manor Games. He started his career in games with Indie Game Magazine, writing and reporting about the newest games from independent creators. Inspired by Ascension, Michael developed Brass Empire, which he created...
by Justin Gary | Jul 19, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
This week we have an exciting episode of Think Like A Game Designer Podcast this week because we have Isaac Childres; if you play board games you likely know this name already. Isaac Childres is the creator of Gloomhaven and Frosthaven. Gloomhaven is the #1 rated...
by Justin Gary | Jun 9, 2020 | Ascension, Design Fundamentals, Elements of Good Design, Gaming, Publishing
Think Like A Game Designer: Eric Lang Eric Lang is a legendary game designer who has created more games that I’ve personally enjoyed than almost anyone. Just to name a few Eric designed: The Game of Thrones Card Game, Quarriors, and Blood Rage. He’s launched several...