The 3 Key Questions of Core Engine Design

We are back with a deep dive into Collectible Game Core Engine Design. For an overview of collectible game design, click here. Core Engine Design is the starting point for building collectible games, and it can be intimidating to try and build a system with so many...

The 5 Phases of Collectible Game Design

  For anyone who wants to design a collectible game, this is the series for you. Whether you want to make a collectible card game, miniatures game, or if you just want to add collectible components into your designs, these principles are here to guide you. What...

Core Design Loop Step 2: Set Parameters

Once you have your Inspiration, you need to set parameters for your design.  One of the biggest challenges of designing a game is how open-ended the process can feel.  Especially at early stages, everything feels in flux and the limitless possibility can be very...

An Ascension Design Inspiration Story

Last week I posted an article on the first part of the Core Design Loop: Inspiration.  Today, I wanted to add a personal story about my own design inspiration that lead to the founding of my company, Stone Blade Entertainment. Deck Building vs. Company Building It was...

Core Design Loop Step 1: Inspiration

While many people would love to make their own games, most don’t even know where to begin.  If you are someone who has always wanted to make games but doesn’t know where to start, this is the article for you.  Moreover, even if you have made games before but want a...