by Justin Gary | Jun 30, 2022 | Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes, Uncategorized
Phil has a great origin story because it is one that represents what it’s like for most designers to make it in the industry. His most popular game, Sushi Go!, has sold over a million copies and has been translated into 20 languages. Phil specializes in games that are...
by Justin Gary | Mar 28, 2022 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
Alan Phan and his team recently launched a million-dollar Kickstarter for a trading card game called The Grand Archive. What’s amazing is that he and his friends had never made a trading card game before, so today we’re going to learn a little bit more about Alan and...
by Justin Gary | Mar 1, 2022 | Business, Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Show Notes
Richard Bartle is a legend among game designers. He has a Ph.D. in artificial intelligence and is the co-creator of the first virtual world ever to exist, a game called Multi-Use Dungeon or M.U.D. Richard authored the book Designing Virtual Worlds and his most recent...
by Justin Gary | Feb 27, 2022 | Business, Design Fundamentals, Gaming, Philosophy, Publishing
“The World of Warcraft Miniatures Game is getting scrapped.” The words of our head executive echoed in my ears. Unlike the rest of us, who were sitting around in t-shirts and hoodies, he was wearing a button-up shirt and acting as though he were the only adult in the...
by Justin Gary | Jan 21, 2022 | Gaming, Motivation, Philosophy
In the decade I’ve spent teaching design and creativity, I’ve noticed one common trend that gets in the way of all creative work: Fear. Fear comes in different forms for different people: The fear of failing at a task, the fear of looking stupid in front of our peers,...