by Justin Gary | Jan 10, 2023 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes
Sean K. Reynolds is a prolific writer and game designer who’s worked on hundreds of supplements for various RPGs, including Dungeons & Dragons. Sean and I met years ago when we were both working for Upper Deck, where Sean was an IP developer. From there, he left...
by Justin Gary | Dec 7, 2022 | Business, Design Fundamentals, Elements of Good Design, Gaming, Show Notes, Uncategorized
Ben Brode worked for Blizzard for 15 years, working his way up from a low-level position to become one of the lead designers of the monstrously successful game Hearthstone. He is now the Chief Creative Officer at his own game studio called Second Dinner, which created...
by Justin Gary | Oct 10, 2022 | Business, Motivation
As a gamer, I’m always looking for ways to streamline my play and be more efficient with my resources. The same is true with my creative work. I’m always looking for the best way to optimize my time to create the best games in the least time while having...
by Justin Gary | Sep 27, 2022 | Design Fundamentals, Elements of Good Design, Gaming, Show Notes
John D. Clair is the designer of Mystic Vale, which was awarded the ORIGINS Award and Gamer’s Choice award in 2017. His other titles include Downfall, Rumble Pie, Custom Heroes, Space Base, and Edge of Darkness. He is a fantastic designer with a lot of wisdom to...
by Justin Gary | Jul 27, 2022 | Business, Design Fundamentals, Gaming, Show Notes
Luke has done a lot of incredible work as a game designer, working on indie games like Miskatonic School for Girls all the way up to massive games like Bakugan. He’s worked for a lot of awesome companies (Games Workshop, AEG, SpinMaster, Wizards of the Coast) in a...