Design Journal
Think Like A Game Designer: Reiner Knizia
Reiner Knizia — Systems for Publishing 700+ Games, Crafting Profound Gameplay from Simple Rules, Innovations in Scoring and Auction Systems, and The Joy of Tabletop Gaming (#52) Join us in this episode as we chat with the legendary Reiner Knizia, the mastermind behind...
Think Like A Game Designer: Stefan Engblom
Stefan's journey in game design has been nothing short of exceptional. Hailing from Supercell, the creative force behind hits like Hay Day and Clash of Clans, Stefan's career has defied genre boundaries. As a Game Designer on the Clash Royale team at Supercell, Stefan...
Ride the Rollercoaster: Embrace Fear
When I was twelve, my summer camp took us on a field trip to Hershey Park, home to one of the world’s largest wooden roller coasters. Everyone around me seemed excited to get in line for the big ride—everyone except me. I had never been on a roller coaster before, and...
Think Like A Game Designer: Soren Johnson
Soren Johnson is a legend in the gaming industry. He was one of the designers on Civilization III and the lead designer for Civilization IV at Firaxis Games. He co-founded his own company called Mohawk Games. As the studio's founder and lead designer, he aimed to...
Think Like A Game Designer: Jon Barry
Jon Barry is the founder of Forged Gaming, a renowned game accessories company. Jon has dedicated himself to creating a plethora of products that enhance the gaming experience, such as dice and game master screens. His pursuit of excellence and deep passion for gaming...
Think Like A Game Designer: Gary Arant
As a member of the Stone Blade team, I've had the pleasure of working alongside Gary Arant since the company's earliest days. Gary has played a crucial role in every game we've ever made, including Ascension, Ascension Tactics, Shards of Infinity, and SolForge Fusion....
Think Like A Game Designer: Jamey Stegmaier
Jamey Stegmaier is the CEO of Stonemaier Games and the creator of games such as Scythe and Viticulture. He is a prolific content creator and thought leader in the Kickstarter and game design space, who’s spent years making videos and writing articles on nearly every...
Think Like A Game Designer: Matt Fantastic
Matt is easily the most punk rock game designer I’ve ever interviewed, and it’s no wonder because their professional life is rooted in collectivism, art, nerdery, social justice, and DIY punk rock. He is the Creative Director of Forever Stoked Creative, a studio they...
Think Like A Game Designer: Isaac Vega
Isaac Vega has been designing board games for over a decade. Isaac has sold over 500,000 copies of his games worldwide and is an award-winning designer. He co-founded Rose Gauntlet Entertainment and is the designer of the hit game Dead of Winter. There are so many...
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