by Justin Gary | Sep 5, 2023 | Business, Design Fundamentals, Elements of Good Design, Show Notes, Uncategorized
Stefan’s journey in game design has been nothing short of exceptional. Hailing from Supercell, the creative force behind hits like Hay Day and Clash of Clans, Stefan’s career has defied genre boundaries. As a Game Designer on the Clash Royale team at...
by Justin Gary | Jun 13, 2023 | Business, Design Fundamentals, Elements of Good Design, Show Notes
Soren Johnson is a legend in the gaming industry. He was one of the designers on Civilization III and the lead designer for Civilization IV at Firaxis Games. He co-founded his own company called Mohawk Games. As the studio’s founder and lead designer, he aimed...
by Justin Gary | May 9, 2023 | Ascension, Business, Design Fundamentals, Elements of Good Design, Motivation, Show Notes
As a member of the Stone Blade team, I’ve had the pleasure of working alongside Gary Arant since the company’s earliest days. Gary has played a crucial role in every game we’ve ever made, including Ascension, Ascension Tactics, Shards of Infinity,...
by Justin Gary | Mar 29, 2023 | Uncategorized
Jamey Stegmaier is the CEO of Stonemaier Games and the creator of games such as Scythe and Viticulture. He is a prolific content creator and thought leader in the Kickstarter and game design space, who’s spent years making videos and writing articles on nearly every...
by Justin Gary | Mar 1, 2023 | Gaming, Philosophy, Publishing, Show Notes
Matt is easily the most punk rock game designer I’ve ever interviewed, and it’s no wonder because their professional life is rooted in collectivism, art, nerdery, social justice, and DIY punk rock. He is the Creative Director of Forever Stoked Creative, a studio they...