by Justin Gary | Mar 8, 2016 | Business
Before I pursued the life of a professional game designer, I went to law school. I didn’t particularly enjoy the experience, but the insights that I learned there have served me well in both my design career and in starting my own business. One key takeaway: you...
by Justin Gary | Feb 9, 2016 | Business, Publishing
As part of my series on publishing your games, I’m excited to interview Scott Elliott, game industry veteran, VP of Business Development at Gen Con, and long-time friend. While my last article focused on using conventions to pitch your tabletop game to other...
by Justin Gary | Feb 4, 2016 | Business, Publishing
This post has been updated and posted on steemit! Today, I answer the number one question I get asked from aspiring game designers: “How do I get my game published?” I’ve published games both on my own and through other companies, and I’m here to give...