How to Make Games That Last

I have a post up on Gamasutra about how to make games that last, with some specific insight on Dreamscape, Ascension’s 9th expansion.  Please check it out and let me know what you think!

An Ascension Design Inspiration Story

Last week I posted an article on the first part of the Core Design Loop: Inspiration.  Today, I wanted to add a personal story about my own design inspiration that lead to the founding of my company, Stone Blade Entertainment. Deck Building vs. Company Building It was...