by Justin Gary | Jun 30, 2022 | Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes, Uncategorized
Phil has a great origin story because it is one that represents what it’s like for most designers to make it in the industry. His most popular game, Sushi Go!, has sold over a million copies and has been translated into 20 languages. Phil specializes in games that are...
by Justin Gary | Sep 2, 2021 | Design Fundamentals, Elements of Good Design, Gaming, Uncategorized
SolForge Fusion began more than a decade ago when Richard Garfield and I met at the PAX Dev conference. Richard is the legendary game designer who created Magic: the Gathering, a game that changed my life. In 1997, I won the Magic US National Championship. My winnings...
by Justin Gary | Jul 27, 2021 | Elements of Good Design, Gaming, Publishing, Show Notes, Uncategorized
Elizabeth Hargrave’s games are known for breaking the thematic mold. In her first game, Wingspan, you play as bird enthusiasts out to discover and attract the best birds to your network of wildlife preserves. The game is wildly popular and won the 2019...
by Justin Gary | May 10, 2021 | Design Fundamentals, Elements of Good Design, Publishing, Show Notes, Uncategorized
Bruno Faidutti is the legendary creator of Citadel and Knightmare, two games that have inspired me throughout the years along with 40+ additional published games. In addition to game design, Bruno has studied law, economics, and history, and knows an awful lot about...
by Justin Gary | Feb 15, 2021 | Uncategorized
John Zinzer is the CEO of Alderac Entertainment Group. His game design career started over 30 years ago, with Shadis Magazine and the CCG Legend of the Five Rings. In this episode, he tells one of the most entertaining and educational origin stories on the podcast....
by Justin Gary | Jan 29, 2021 | Ascension, Elements of Good Design, Gaming, Show Notes, Uncategorized
Monte Cook is a legend among roleplaying game designers. Monte has worked on hundreds of roleplaying products. He is probably best known for his work on the 3rd Edition of Dungeons & Dragons, Planescape, Ptolus, and Arcana Evolved. In addition, his own games...