by Justin Gary | Sep 2, 2020 | Business, Gaming, Philosophy, Show Notes
This week on the Think Like A Game Designer Podcast is the incredible Satine Phoenix: Satine Phoenix is the first non-game designer on our podcast, but she is an icon in the gaming industry. Satine is a professional Dungeon Master and storytelling coach who supports...
by Justin Gary | May 27, 2020 | Business, Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Publishing, Show Notes
Think Like A Game Designer: Tom Lehmann Tom Lehmann is a former economist, programmer, and game publisher turned full-time game designer. He’s the creator of Race for the Galaxy and has created expansions for games like Pandemic and St. Petersburg. Today we discuss...
by Justin Gary | Jun 25, 2016 | Design Fundamentals, Philosophy
This post has been modified and updated on Steemit! I’ve been working for several weeks on the next piece to the series on Collectible Game Design. When I say “working,” what I usually mean is, staring for a minute at the article, worrying about how long it...
by Justin Gary | May 23, 2016 | Philosophy
Is it possible to be moral in a world without God? Is a respect for different cultures incompatible with a belief in objective right and wrong? Can there be a universal truth in a world where we disagree about so much? This article will explore how we might...
by Justin Gary | Mar 23, 2016 | Philosophy
This post has been modified and updated on steemit! You can learn so much from games. In fact, gaming is compelling to us precisely because it teaches us. Games provides a safe training ground to learn the skills we need in life without risking real danger. After...
by Justin Gary | Mar 15, 2016 | Philosophy
I’ve spent a lot of time trying to figure out who I really am. As a philosophy major in college, I engaged in esoteric discussions about the nature of identity, meaning, and reality. Lately, my thinking has been on a far more personal and practical level. How...