by Justin Gary | Mar 1, 2022 | Business, Design Fundamentals, Elements of Good Design, Gaming, Philosophy, Show Notes
Richard Bartle is a legend among game designers. He has a Ph.D. in artificial intelligence and is the co-creator of the first virtual world ever to exist, a game called Multi-Use Dungeon or M.U.D. Richard authored the book Designing Virtual Worlds and his most recent...
by Justin Gary | Feb 27, 2022 | Business, Design Fundamentals, Gaming, Philosophy, Publishing
“The World of Warcraft Miniatures Game is getting scrapped.” The words of our head executive echoed in my ears. Unlike the rest of us, who were sitting around in t-shirts and hoodies, he was wearing a button-up shirt and acting as though he were the only adult in the...
by Justin Gary | Jan 21, 2022 | Gaming, Motivation, Philosophy
In the decade I’ve spent teaching design and creativity, I’ve noticed one common trend that gets in the way of all creative work: Fear. Fear comes in different forms for different people: The fear of failing at a task, the fear of looking stupid in front of our peers,...
by Justin Gary | Jan 13, 2022 | Business, Elements of Good Design, Gaming, Publishing, Show Notes
Alan Gerding is responsible for one of the highlights of my game design career, which we discuss in the first part of the podcast. He is a psychology professor and game designer who co-owns Tuesday Knight Games with his best friend. He is the designer of the recently...
by Justin Gary | Jan 1, 2022 | Business, Design Fundamentals, Elements of Good Design, Gaming, Publishing, Show Notes
Hey Everyone! If you’re like me audiobooks have become a big part of life—listening to stories and learning lessons while I’m on the go. I particularly love audiobooks because they allow me to revisit core principles, again and again, which is key...
by Justin Gary | Dec 27, 2021 | Business, Gaming, Publishing, Show Notes
Mike Turian Mike Turian is a Magic The Gathering Hall of Fame champion and is the current Product Architect for Magic The Gathering. Mike has the unique experience of being on nearly every side of the success of Magic, from Pro Player, to marketing manager, to game...